![]() ![]() So, this oversight on their part didn’t really cost them any money. Fortunately (for them), playing import games required that you physically tamper with your Wii, voiding your warranty in the process. This is a pretty fucking lame problem, but it is obviously something that didn’t occur to Nintendo to test. This was first discovered when people bricked their consoles by installing System Menu updates from “import” games. It appears to have been designed with the assumption that internal testing (by Nintendo) can catch all problems that would prevent the unit from booting, and that the other failures would be rare enough that they could be dealt with at the Nintendo factory. The problem: The Wii has a single-string bootup system, with several points of failure and no safety or recovery mechanisms. It still won’t be easy, but I believe we now know what must be done and have some ideas about how to do it. I think you could rightfully call this the “Holy Grail” of Wii-Hacking projects right now - many have tried, some have written about it, and to my knowledge, nobody has succeeded. So, here’s my big project for, well, this quarter or so. ![]()
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